RUST Network Intermediate

ICMP Ping Tool in Rust

Implement a real ping utility from scratch using low-level networking.

Premium · 4h 28m · 5 ch
Practice →
ICMP Ping Tool in Rust cover

What you'll build

We'll build a fully functional ICMP ping utility from the ground up in Rust. Starting with a bare project scaffold, we progressively add command-line parsing, DNS resolution, raw socket management, and ICMP packet construction using the pnet crate.

Along the way we'll learn how ping actually works at the protocol level — crafting Echo Request packets byte by byte, computing Internet checksums, filtering replies by process ID and sequence number, and measuring round-trip latency with monotonic clocks. By the end, our tool behaves like the real ping command: resolving hostnames, sending repeated requests at configurable intervals, and reporting per-packet timing.

Learning objectives

Parse command-line arguments with clap's derive API
Resolve hostnames to IP addresses using DNS
Open raw ICMP transport channels with pnet
Construct and send valid ICMP Echo Request packets
Receive and filter Echo Reply packets by identifier and sequence
Measure and report round-trip time for each ping

Prerequisites

Basic Rust syntax (structs, enums, traits)
Familiarity with Result and the ? operator
Basic understanding of IP networking (addresses, protocols)

Course curriculum

1 ICMP Ping utility
Preparing a workspace
Creating a crate
Adding the PingService struct
2 Creating a transport layer
Opening a socket
Handling errors
Keep the sender and the receiver
3 Construct a package
Interaction identifier
Packet constructor
Add the custom error type
Fill request's parameters
Add a counter
4 Implementing method
The send method
The recv method
The ping method
Implementing the tool
Testing the tool
5 Extra features
Additional options
Resolving domain names

Technologies

Rust ICMP Ping Networking Raw Sockets pnet DNS Clap Transport Channel Echo Request Checksum Round-Trip Time

FAQ

Is this a video course?

No. You work through the project step by step in your browser, and the reference code for each step saves to your disk — yours to run and keep locally.

Do I need to install anything?

No. The playground runs entirely in your browser — no toolchain or local setup required.

Can I try it before subscribing?

Yes. Preview steps are available without a subscription so you can see the format and quality first.

What do I get with full access?

Every step unlocked, the Workbench app, a snapshot for each step, jump-to-any-step navigation, and all new playground releases.

Does it work with an AI agent like Claude or Codex?

Yes. You can work through a playground solo or alongside an AI agent.

Is there reference code?

Yes. Every step has a complete reference solution you can compare against.

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